|Note que este artigo ainda está sob construção.|
|Este artigo é parte da tradução da Habitica Wikia
Não é garantido que contenha a mesma informação como em Inglês en:Habilidades.
As part of the Class System, players with available Mana Points are able to use Skills on their Tasks, themselves, and their party members. Skills are temporary advantages, such as boosts to the player's or party members' stats. Players learn their first skill at level 11, and learn one per level until level 14.
For skills which target a task, click on the skill and then click on a task. The skill's effect will be applied immediately and you will get a confirmation that mana has been deducted and that the skill has been applied to the task. You do not need to check off the task at the same time.
You can apply a skill to a task more than once. This is called stacking. Each cast of the skill has approximately the same effect.
Changing Your MindIf you change your mind about using a task skill, reload the Habitica web page or hit the Escape key to cancel the skill use. This works only before you've clicked on the target of the skill. There is no way to undo a skill after it has been fully cast, but if you used it by accident, you can refund your mana using Fix Character Values under Settings > Site (direct link).
Player SkillsFor skills which target yourself, click on the skill. Its effect will be applied immediately. If the skill is a buff, it will last until your next Cron and your avatar will have a small up-arrow icon next to your level.
Party SkillsFor skills which target your party, click on the skill. Its effect will be applied immediately to each of the players targeted. You can click the "Fetch Recent Messages" button in your party's chat to see the skill you have just cast, displayed in pink lettering.
- During illness, Warriors might take a Defensive Stance, rather than resting in the Inn to reduce but not remove health loss.
- When faced with a major new task, such as a project for work or a major household repair, Mages might award themselves more experience by using Burst of Flames upon the task. This also moves them closer to leveling up, reducing the chance that they'll die from other Dailies they had less time to accomplish.
- When faced with a disagreeable or taxing task, such as an unusually high pile of dishes after a party, Rogues might Pickpocket that task for a motivating gold boost.
Players who have formed parties can use their special abilities to help each other. Depending on their class, party members can defend each other from damage from neglected Dailies or bad Habits, and encourage each other with increased experience gain, gold, or drops.
|Class||Skill name||Skill cost||Target||Level||Effect|
|Healer||Healing Light||15 MP||Player||11||You gain a boost to your health|
|Healer||Searing Brightness||15 MP||Player||12||Your tasks become more blue/less red|
|Healer||Protective Aura||30 MP||Party||13||Party gains a buff to CON|
|Healer||Blessing||25 MP||Party||14||Your whole party regains health.|
|Mage||Burst of Flames||10 MP||Task||11||You gain XP and deal extra damage to bosses.|
|Mage||Ethereal Surge||30 MP||Party||12||The rest of your party gains MP|
|Mage||Earthquake||35 MP||Party||13||Party gains a buff to INT|
|Mage||Chilling Frost||40 MP||Player||14||Uncompleted Dailies' streaks won't reset to zero after Cron|
|Rogue||Pickpocket||10 MP||Task||11||You gain gold|
|Rogue||Backstab||15 MP||Task||12||You gain gold and XP.|
|Rogue||Tools of the Trade||25 MP||Party||13||Party gains a buff to PER|
|Rogue||Stealth||45 MP||Player||14||Some unticked Dailies are ignored by Cron|
|Warrior||Brutal Smash||10 MP||Task||11||You damage a boss, task becomes more blue / less red|
|Warrior||Defensive Stance||25 MP||Player||12||You gain a buff to CON|
|Warrior||Valorous Presence||20 MP||Party||13||Party gains a buff to STR|
|Warrior||Intimidating Gaze||15 MP||Party||14||Party gains a buff to CON|
Information for Developers
Notifications for MP subtraction:
Current version of file: website/public/js/controllers/notificationCtrl.js
Older version with link to starting line: May 2015
This code watches the user's MP stat and displays a notification whenever it sees the stat change.